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Whitecard Game wins 2nd place in 2012 Australian Regional IMS Learning Impact Awards

The Whitecard Game, a collaboration between Oztron and Victoria University which was supported by the National Vet E-learning Strategy was awarded second place in the 2012 Australian Regional IMS Learning Impact Awards.  It is now in the running for a Global Learning Impact Award in 2013.

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Oztron partners with Victoria University to form the Serious Games Group

Since 2007 Oztron has worked on a wide range of projects both for and in partnership with Victoria University. The Serious Games Group is a representation of this partnership, which has seen the use of serious games and simulations in a wide range of areas including construction, building design, health and safety, sustainability, engineering, biotechnology, and community welfare.
The partnership’s site is located at and includes case studies of projects we have collaborated on over the past few years

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An animated story about the Pharmatopia project

For the past few years Oztron has helped Monash University Faculty of Pharmacy and Pharmaceutical Sciences to develop Pharmatopia, a series of 3d, interactive online training modules.
The modules are created with Unity3d software and are used by pharmacy students and professionals all over the world.
Here is a great short animation from the university explaining how the project works.  We are the nerd in glasses.

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The Lab opens in Sydney

Last weekend saw the launch of The Lab in Hornsby(Sydney).

Both myself and Sean attended to assist with the initial sessions, which were organised by Julia & Mark de Berg, and Bernice Daher from Just Better Care in Sydney.  They now plan to do a couple of sessions a week.
It was great to see the concept transfer to a new location so well, and is already providing us with a lot of new information about what does and doesn’t make The Lab tick.
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The Whitecard Game

We have recently completed development of The Whitecard Game – a collaboration between Victoria University and Oztron which was supported by the National Vet E-learning Strategy.
The game covers hazard identification, reporting and control on a simulated work site.  It is currently being trialled at a range of training organisations including Victoria University School of Construction in Newport.
It is free and can be downloaded from  The file is around 260mb.

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The Lab – A technology club for young people with Aspergers

Over the past few months myself and a colleague at Victoria University, Stefan Schutt, have been working on a new idea for an after school drop in centre for young people with Asperger’s Syndrome. This idea has stemmed from our previous Connected Lives project where we found that we were able to use technology in a very positive way with many children with Asperger’s.

There is a blog following the project here, which will both be housed in and share staff with Oztron and our virtual world projects.

Last week we were fortunate enough to have a journalist(Natalie Craig) and photographer(Craig Sillitoe) from The Age newspaper here in Melbourne, come to look at what we have been doing and are planning to do. Thanks to Daniel Clarke from VU for organising it.

The page was translated for a Chinese paper the next morning;
and also created quite a bit of chatter on Twitter.
A couple of days later Sam Varghese from ITwire also did a story about the Lab;