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Deep Dive @ Digital Aquarium – Swinburne University

Date: Tuesday, 25th November
Time: 1.30pm – 2.30pm

Description from the site;
Serious games and simulation can provide an experience of environments where it is not possible or practical to physically be present. In this month’s Deep Dive Innovation Event, Dale Linegar from Oztron Media will showcase examples of projects he has been involved in with other universities and conduct an interactive workshop on how games and simulation can be incorporated in learning and teaching.

Learn more

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3deesim – the 3d Energy Efficiency Simulator

One of our recent projects with Victoria University and RMIT was 3deesim, a residential energy efficiency simulator for use by building design and engineering students.

This year a QUT led consortium including VU, RMIT and Oztron got further funding to develop a commercial version.

3d Energy Efficiency SImulator is an immersive 3d simulator that will be piloted for teaching Environmentally Sustainable Design in third and fourth year Engineering.

This simulator will allow students to step into their architectural engineering creations, to interactively explore the best ways to reduce energy usage and greenhouse gas production, and identify what combination of factors reduces efficiency and increases emissions.

Outcomes of the pilot will be used to inform ways of teaching sustainable design and training for energy and water efficiency in other higher education and vocational education courses.

This project was a collaboration between QUT, VU, RMIT, Sustainable Built Environments and Oztron Media.

Check out the new commercial simulator here;

http://3deesim.com/com/

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Melbourne Virtual Reality Meetup

Yesterday I presented at the Melbourne Virtual Reality Meetup, hosted at Queens Collective on Queen Street in Melbourne.

It was inspiring to meet so many like minded individuals and to see the strength that is gathering behind the VR cause. I was invited to the event by Joel from Lobal, an old friend who is now at the head of a startup which has some very interesting ideas about virtual reality and virtual worlds.

For others interested in attending the meetups, you can check when the next one is and register at http://www.meetup.com/Melbourne-Virtual-Reality/

It seems like 2015 is going to be a very exciting year in VR.

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New Oztron office at WTC dockside

We have a new head office at the World Trade Center, overlooking the Yarra near the corner of Flinders and Spencer St. After starting out in the west our clients are now increasingly located in the city or inner east.

The new space will allow us more flexibility and give us the capacity to take on larger contracts.

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Bluetour – Augmented Reality Tours Made Easy

Over the past few months we have been developing a product called Bluetour which creates self-guided tours using both GPS and Bluetooth technologies.

Bluetour is ideal for self-guided tours of all types including;

  • Nature trails
  • Tourist trails
  • City tours
  • Historical tours
  • Parks & garden tours
  • Zoo tours
  • Driving tours
  • Global tours

 

Bluetour allows users to experience the real world enhanced by digital media.

For more information visit http://bluetour.com.au/ or contact us.

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Photos from I/ITSEC

Orange County Convention Centre Orlando – home of I/ITSEC

Orange County Convention Centre Orlando - home of I/ITSEC

Orange County Convention Centre Orlando – home of I/ITSEC

Dale at the Whitecard Game stand

Dale at the Whitecard Game stand

Dale at the Whitecard Game stand

Students at the Whitecard Game stand

Students at the Whitecard Game stand

Students at the Whitecard Game stand

Old solutions

Old solutions

Old solutions

New solutions

New solutions

New solutions

Vision Station

Vision Station

Vision Station

Warfighters Corner

Warfighters Corner

Warfighters Corner

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Oztron wins Grand Prize in the Australia-New Zealand Serious Games Showcase & Challenge at Simtect/Simhealth 2013

Oztron Media was awarded the Grand Prize in the 2013 Australia-New Zealand Serious Games Showcase and Challengeat the Simulation Australia Annual Awards Dinner in Brisbane last night.

The winning project was called The Whitecard Game and was a collaborative effort between Oztron Media and Victoria University, with support from the National VET E-learning Strategy.

It’s an honour to have our work recognised by our peers in the serious games and simulation industry.

We would like to thank Mark O’Rourke, Stefan Schutt, Daniel Bonnici, Justin Maddy and Mark Courtney from Victoria University.  Their vision and patience over the past 5 years has allowed us to develop a game which is now in use all over the country.

Also congratulations to the Oztron Media crew – Craig Poole, Justin Blackwell, Sean Slevin, Tung Nguyen and Ralph Rosa. These guys work incredibly hard to create big projects on small budgets.

The Whitecard Game is now an automatic entrant as the Australian representative in the International Serious Games Showcase & Challenge Competition held at I/ITSEC, Orlando in December 2013.

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Whitecard Game receives IMS Global Learning Consortium 2013 Learning Impact Award

On May 16th,  The Whitecard Game, a collaboration between Oztron and Victoria University, funded by the National VET E-Learning Strategy, was awarded the bronze prize in the IMS Global Learning Consortium 2013 Learning Impact Awards in San Diego, USA.

This award recognises almost 5 years of collaboration and hard work with the team at Victoria University – including Mark O’Rourke, Dr Stefan Schutt, Daniel Bonnici, Justin Maddy, Mark Courtney, and Jason Gould.

We are currently trialling the follow-up serious game, which builds on the Whitecard game and looks at sustainable work practices on demolition sites.

Article in The Australian
IMS Announcement
The Whitecard Game Site

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Virtual Sparky – Electrotechnology Training Online

Virtual Sparky is a training tool designed to assist teachers deliver training associated with the nationally recognised Australian qualifications:
  • UEE30807 Certificate III in Electrotechnology Electrician
  • UEE30811 Certificate III in Electrotechnology Electrician

The virtual experience creates an engaging and safe environment where learners are able to move through a 3D building and face real world challenges and problems as they conduct tests of a domestic electrical installation. Being web-based, students can access the learning activity from home, school or work. Trainers are able to use it as a complement to classroom or on the job learning.